shortest distance
Skeleton-Guided Learning for Shortest Path Search
Liu, Tiantian, Li, Xiao, Li, Huan, Lu, Hua, Jensen, Christian S., Xu, Jianliang
Shortest path search is a core operation in graph-based applications, yet existing methods face important limitations. Classical algorithms such as Dijkstra's and A* become inefficient as graphs grow more complex, while index-based techniques often require substantial preprocessing and storage. Recent learning-based approaches typically focus on spatial graphs and rely on context-specific features like geographic coordinates, limiting their general applicability. We propose a versatile learning-based framework for shortest path search on generic graphs, without requiring domain-specific features. At the core of our approach is the construction of a skeleton graph that captures multi-level distance and hop information in a compact form. A Skeleton Graph Neural Network (SGNN) operates on this structure to learn node embeddings and predict distances and hop lengths between node pairs. These predictions support LSearch, a guided search algorithm that uses model-driven pruning to reduce the search space while preserving accuracy. To handle larger graphs, we introduce a hierarchical training strategy that partitions the graph into subgraphs with individually trained SGNNs. This structure enables HLSearch, an extension of our method for efficient path search across graph partitions. Experiments on five diverse real-world graphs demonstrate that our framework achieves strong performance across graph types, offering a flexible and effective solution for learning-based shortest path search.
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- Research Report (0.82)
- Overview (0.67)
Global optimization of graph acquisition functions for neural architecture search
Xie, Yilin, Zhang, Shiqiang, Qing, Jixiang, Misener, Ruth, Tsay, Calvin
Graph Bayesian optimization (BO) has shown potential as a powerful and data-efficient tool for neural architecture search (NAS). Most existing graph BO works focus on developing graph surrogates models, i.e., metrics of networks and/or different kernels to quantify the similarity between networks. However, the acquisition optimization, as a discrete optimization task over graph structures, is not well studied due to the complexity of formulating the graph search space and acquisition functions. This paper presents explicit optimization formulations for graph input space including properties such as reachability and shortest paths, which are used later to formulate graph kernels and the acquisition function. We theoretically prove that the proposed encoding is an equivalent representation of the graph space and provide restrictions for the NAS domain with either node or edge labels. Numerical results over several NAS benchmarks show that our method efficiently finds the optimal architecture for most cases, highlighting its efficacy.
- Europe > United Kingdom > England > Greater London > London (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Search (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks (1.00)
- Information Technology > Artificial Intelligence > Cognitive Science (1.00)
An Optimized Path Planning of Manipulator Using Spline Curves and Real Quantifier Elimination Based on Comprehensive Gr\"obner Systems
Shirato, Yusuke, Oka, Natsumi, Terui, Akira, Mikawa, Masahiko
This paper presents an advanced method for addressing the inverse kinematics and optimal path planning challenges in robot manipulators. The inverse kinematics problem involves determining the joint angles for a given position and orientation of the end-effector. Furthermore, the path planning problem seeks a trajectory between two points. Traditional approaches in computer algebra have utilized Gr\"obner basis computations to solve these problems, offering a global solution but at a high computational cost. To overcome the issue, the present authors have proposed a novel approach that employs the Comprehensive Gr\"obner System (CGS) and CGS-based quantifier elimination (CGS-QE) methods to efficiently solve the inverse kinematics problem and certify the existence of solutions for trajectory planning. This paper extends these methods by incorporating smooth curves via cubic spline interpolation for path planning and optimizing joint configurations using shortest path algorithms to minimize the sum of joint configurations along a trajectory. This approach significantly enhances the manipulator's ability to navigate complex paths and optimize movement sequences.
- North America > United States > California > San Francisco County > San Francisco (0.14)
- Asia > Japan > Honshū > Kantō > Ibaraki Prefecture > Tsukuba (0.05)
- North America > United States > New York > New York County > New York City (0.04)
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Scalable and Accurate Graph Reasoning with LLM-based Multi-Agents
Hu, Yuwei, Lei, Runlin, Huang, Xinyi, Wei, Zhewei, Liu, Yongchao
Recent research has explored the use of Large Language Models (LLMs) for tackling complex graph reasoning tasks. However, due to the intricacies of graph structures and the inherent limitations of LLMs in handling long text, current approaches often fail to deliver satisfactory accuracy, even on small-scale graphs and simple tasks. To address these challenges, we introduce GraphAgent-Reasoner, a fine-tuning-free framework that utilizes a multi-agent collaboration strategy for explicit and precise graph reasoning. Inspired by distributed graph computation theory, our framework decomposes graph problems into smaller, node-centric tasks that are distributed among multiple agents. The agents collaborate to solve the overall problem, significantly reducing the amount of information and complexity handled by a single LLM, thus enhancing the accuracy of graph reasoning. By simply increasing the number of agents, GraphAgent-Reasoner can efficiently scale to accommodate larger graphs with over 1,000 nodes. Evaluated on the GraphInstruct dataset, our framework demonstrates near-perfect accuracy on polynomial-time graph reasoning tasks, significantly outperforming the best available models, both closed-source and fine-tuned open-source variants. Our framework also demonstrates the capability to handle real-world graph reasoning applications such as webpage importance analysis.
- Europe > Austria > Vienna (0.14)
- Asia > Myanmar > Tanintharyi Region > Dawei (0.04)
- Asia > Japan > Honshū > Kantō > Kanagawa Prefecture > Yokohama (0.04)
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Socially efficient mechanism on the minimum budget
Kinoshita, Hirota, Osogami, Takayuki, Miyaguchi, Kohei
In social decision-making among strategic agents, a universal focus lies on the balance between social and individual interests. Socially efficient mechanisms are thus desirably designed to not only maximize the social welfare but also incentivize the agents for their own profit. Under a generalized model that includes applications such as double auctions and trading networks, this study establishes a socially efficient (SE), dominant-strategy incentive compatible (DSIC), and individually rational (IR) mechanism with the minimum total budget expensed to the agents. The present method exploits discrete and known type domains to reduce a set of constraints into the shortest path problem in a weighted graph. In addition to theoretical derivation, we substantiate the optimality of the proposed mechanism through numerical experiments, where it certifies strictly lower budget than Vickery-Clarke-Groves (VCG) mechanisms for a wide class of instances.
- North America > United States > California > San Francisco County > San Francisco (0.14)
- Asia > Japan > Honshū > Kantō > Tokyo Metropolis Prefecture > Tokyo (0.04)
- North America > United States > New York > New York County > New York City (0.04)
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Recurrent Distance Filtering for Graph Representation Learning
Ding, Yuhui, Orvieto, Antonio, He, Bobby, Hofmann, Thomas
Graph neural networks based on iterative one-hop message passing have been shown to struggle in harnessing the information from distant nodes effectively. Conversely, graph transformers allow each node to attend to all other nodes directly, but lack graph inductive bias and have to rely on ad-hoc positional encoding. In this paper, we propose a new architecture to reconcile these challenges. Our approach stems from the recent breakthroughs in long-range modeling provided by deep state-space models on sequential data: for a given target node, our model aggregates other nodes by their shortest distances to the target and uses a linear RNN to encode the sequence of hop representations. The linear RNN is parameterized in a particular diagonal form for stable long-range signal propagation and is theoretically expressive enough to encode the neighborhood hierarchy. With no need for positional encoding, we empirically show that the performance of our model is highly competitive compared with that of state-of-the-art graph transformers on various benchmarks, with a significantly reduced computational cost.
- Europe > Germany > Baden-Württemberg > Tübingen Region > Tübingen (0.04)
- Europe > Switzerland > Zürich > Zürich (0.04)
A* shortest string decoding for non-idempotent semirings
The single shortest path algorithm is undefined for weighted finite-state automata over non-idempotent semirings because such semirings do not guarantee the existence of a shortest path. However, in non-idempotent semirings admitting an order satisfying a monotonicity condition (such as the plus-times or log semirings), the notion of shortest string is well-defined. We describe an algorithm which finds the shortest string for a weighted non-deterministic automaton over such semirings using the backwards shortest distance of an equivalent deterministic automaton (DFA) as a heuristic for A* search performed over a companion idempotent semiring, which is proven to return the shortest string. While there may be exponentially more states in the DFA, this algorithm needs to visit only a small fraction of them if determinization is performed "on the fly".
Formalization of Robot Collision Detection Method based on Conformal Geometric Algebra
Wu, Yingjie, Wang, Guohui, Chen, Shanyan, Shi, Zhiping, Guan, Yong, Li, Ximeng
Cooperative robots can significantly assist people in their productive activities, improving the quality of their works. Collision detection is vital to ensure the safe and stable operation of cooperative robots in productive activities. As an advanced geometric language, conformal geometric algebra can simplify the construction of the robot collision model and the calculation of collision distance. Compared with the formal method based on conformal geometric algebra, the traditional method may have some defects which are difficult to find in the modelling and calculation. We use the formal method based on conformal geometric algebra to study the collision detection problem of cooperative robots. This paper builds formal models of geometric primitives and the robot body based on the conformal geometric algebra library in HOL Light. We analyse the shortest distance between geometric primitives and prove their collision determination conditions. Based on the above contents, we construct a formal verification framework for the robot collision detection method. By the end of this paper, we apply the proposed framework to collision detection between two single-arm industrial cooperative robots. The flexibility and reliability of the proposed framework are verified by constructing a general collision model and a special collision model for two single-arm industrial cooperative robots.
- North America > United States > California > San Francisco County > San Francisco (0.14)
- Asia > China > Beijing > Beijing (0.05)
- Europe > Germany > Berlin (0.04)
Lagrangian based A* algorithm for automated reasoning
In this paper, a modification of A* algorithm is considered for the shortest path problem. A weightage is introduced in the heuristic part of the A* algorithm to improve its efficiency. An application of the algorithm is considered for UAV path planning wherein velocity is taken as the weigtage to the heuristic. At the outset, calculus of variations based Lagrange's equation was used to identify velocity as the decisive factor for the dynamical system. This approach would be useful for other problems as well to improve the efficiency of algorithms in those areas.
- North America > United States > New York (0.05)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.05)
- North America > United States > New Jersey (0.04)
- Asia > India (0.04)
LAST: Scalable Lattice-Based Speech Modelling in JAX
Wu, Ke, Variani, Ehsan, Bagby, Tom, Riley, Michael
Despite these WFSA algorithms We refer readers to [8, 9] for a comprehensive introduction to being well-known in the literature, new challenges finite state automata and related algorithms. A weighted finite arise from performance characteristics of modern architectures, state automaton (WFSA) A = (Σ, Q, i, f, E) over a semiring and from nuances in automatic differentiation. We describe (K,,, 0, 1) is specified by a finite alphabet Σ, a finite set a suite of generally applicable techniques employed in of states Q, an initial state i Q, a final state f, and a finite LAST to address these challenges, and demonstrate their effectiveness set of arcs E Q (Σ {ǫ}) K Q (ǫ denotes the with benchmarks on TPUv3 and V100 GPU.